Batalkampanjo |
---|
AOI DM DID OI HttT LOW Libero NR SoF SotBE THoT TRoW TSG RpDF UtBS - BAM |
Era |
Edh S - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Lingvo |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
No one is quite sure how the practice of taming and riding wolves came into being, but the advantages of it for a goblin are obvious. Goblins are smaller and much weaker than their orcish kin, and are often tasked to the most dangerous and unwanted parts of a fight. Any who can manage to win themselves a mount have a much safer, and daresay, more amusing role in combat.
Wolves, likely, could never support the weight of a man in plate, but a goblin in leather armor is a simple load to bear. Quite unlike horses, these mounts have a rather easy time traversing the mountains, though water and woods will still slow them down.
Avanca de: | |
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Avancu al: | Goblin Knight Goblin Pillager |
Kostoj: | 17 |
Sano: | 32 |
Movoj: | 8 |
Spertoj: | 30 |
Nivelo: | 1 |
Aparteneco: | kaosema |
ID | Wolf Rider Ascension |
Kapabloj: |
ŝirdentoj klingo | 5 - 3 de proksime |
Rezisto: | |
---|---|
klingo | 0% |
piko | 0% |
frapo | 0% |
fajro | 0% |
frosto | 0% |
arcane | 0% |
Tereno | Kosto de movo | Defendo |
---|---|---|
Arbaro | 2 | 50% |
Coastal Reef | 2 | 30% |
Flat | 1 | 40% |
Frozen | 2 | 20% |
Funga Bosko | 3 | 40% |
Impassable | - | 0% |
Kastelo | 1 | 60% |
Kaverno | 2 | 40% |
Malprofunda akvo | 3 | 20% |
Marĉo | 3 | 30% |
Montetoj | 1 | 50% |
Montoj | 2 | 60% |
Profunda Akvo | - | 0% |
Sablo | 2 | 30% |
Unwalkable | - | 0% |
Vilaĝo | 1 | 60% |